Company
Research
Hawan Research Labs is Hydrilla AI's research lab. It's where we build BlueFox, Hydrilla's 3D model. Below is the model card. About Hydrilla
The lab is Hydrilla AI's home for 3D experimentation and research. Its work starts from the problems artists meet when generated assets enter a real pipeline, and it ends in the models that ship in the Hydrilla workspace.
What we work on
Generating 3D from text and images: meshes split into usable parts, physically based materials, and assets that hold up in game, film, architecture, and XR scenes. Each of those goals comes from the same test, whether an artist can take the result and keep working without starting over. Meet the team

PartsMeshes split into usable parts

MaterialsPhysically based maps
How we publish
We document what a model is for and where it stops, so teams can plan around it. The model card below is the reference for the current release, and the BlueFox page describes what it does in practice.
BlueFox 1 model card
The card lists what the current model takes in, what it returns, and what it's for.
| Field | Detail |
|---|---|
| Model | BlueFox 1, in the BlueFox family |
| Built by | Hawan Research Labs, the research lab of Hydrilla AI |
| Availability | Generally available to everyone in Hydrilla |
| Inputs | Text prompt, reference image |
| Outputs | Segmented mesh with UVs and textures (PBR maps) |
| Exports | Hydrilla's export formats |
| Intended use | Props, environments, visualization, and starting assets for an artist pass |
| Not intended for | CAD or precision engineering |
| Training data | Customer data isn't used (security) |
| Repository | Hugging Face |
